The Elder Scrolls Civilization V Pack (BNW) Jul 20 2013 Released 2013 Turn Based Strategy Mod adds 13 Elder Scrolls factions as civilizations into Civilization V. Includes a Tamriel map with True Start Locations, 24 TES city-states, 13 TES. Jul 17, 2011 C: Documents and Settings Administrator My Documents My Games Sid Meier's Civilization 5 (if in c drive) there will be a folder named MOD where all modes are kept. It's not where the actual game is saved it's in your personal documents folder. You are looking for:./My Documents/My Games/Sid Meier's Civilization VI/Mods/8 Ages of Pace/8AgesOfPace.modinfo. Find it in your My Documents - Games - 2K - Civ 5 - MODS folder and decompress the mod file with WinRAR or 7Zip. Then reload Civ 5 and activate it in the mod menu. To install, download this file and place in your mods folder at. My Documents My Games Sid Meiers Civilization V MODS. Run the game, go into the MODS menu and click BROWSE. The mod will install automatically. Activate the mod, click Setup Game and choose the map - each map has the prefix TSL.
This page includes information on the Civ5 Modding Tools as well as links to other useful programs.
- 5Testing and debugging
World Builder
- The stand-alone world builder allows users to create and modify maps and scenarios for Civilization V.
Mod Buddy
- An editor (IDE) for the XML and Lua elements of the game and allows for the creation, packaging, and uploading of mods. To use it, you have to install the Visual Studio 2010 Shell (Isolated) Redistributable Package. ModBuddy will prompt you to install this if you don't have it already
- Installing ModBuddy Extensions
Nexus
- A collection of tools to to work with the art in Civilization V.
- Initial Look at Nexus, 3D Unit Art, and Reskinning
- Note that Photoshop templates for icons are also bundled in the SDK, under the Art folder (in Programs Files/Steam/...).
FireTuner
- An advanced debugging terminal. It displays the lua output, provides an interactive console and can be simply extended with custom controls and tables.
- Do not forget to modify your *.ini files, see Debugging#Configuration.
- Simple Tuner Modifications
Since the documentation is sparse, you need a tool to quickly inspect the civ5 source and data files and search in all of them at once. See also this comparison of search tools.
Notepad++
- A great and renowned text editor with a 'search in all files' feature (hit ctrl + shift + f). Used by many developers around the world. Download.
Visual C++ 2010 Express
- This is Microsoft's free C/C++ IDE, which is needed in order to compile the DLL. It includes code editing, autocompletion, compilation, and debugging and can be downloaded here. NOTE: any more modern version of Visual Studio should work so long as you have VC++ 2010 installed as well.
Dragon unpacker
- Can extract the Firaxis packages (.fpk files). Download.
DDS Unpacker
- Some DDS files have been compressed even further and look messed up if you open them in an image viewer. This tool rebuilds them. Download.
XnView
- An images browser to get a quick look at all the DDS files to spot the one you're looking for. Download.
FireTuner: Textures Viewer
- A FireTuner panel to browse most of the game's textures. Download.
FireTuner: Icons Viewer
- A FireTuner panel to browse the game's icons. Download.
NVidia Texture Tools for Photoshop
- A Photoshop plugin to save textures under the DDS format. Download
Paint.net
- An easy-to-use and moderately powerful open-source image editor for Windows that natively supports the DDS format. Download
GIMP
- A free & open source image editing and manipulation tool. Very useful for creating 2d assets (icons). A windows installer version can be downloaded here.
Nexus Buddy 2
- Created by a member of the CFC community, this tool makes it much easier to work with 3d assets, especially for things other than units. You can download the latest version from the forums here, and it is actively updated by its author.
SQLite tools
Anytime it starts a game, Civilization V saves a SQLite snapshot of the database, including the changes made by mods, under Civ5DebugDatabase.db.
SQLite Manager
- NOTE: This is at the moment not compatible with the latest version of Firefox. The latest version it is compatible with is 19.0.
A Firefox plug-in, slightly more powerful than the previous tool. Download
SQLiteSpy
- A Windows software to inspect the SQLite files. Download
SQLite Browser
- A Windows software to inspect the SQLite files. Download
Cheating tools and game inspectors
In-game Editor (IGE)
- Add or remove units, cities, resources, change the terrain, trigger wars, etc. Convenient to quickly test your mod. Download (also on the Steam Workshop).
FireTuner: Techs and policies panel
- A FireTuner panel to list, grant and revoke techs and policies. Download.
- 2Tutorials
Get a tour.
- If you have no idea about modding and what are Lua and Xml, you should give a look at Civ5 Modding Explained.
Read the guide.
- The best introduction to civ5 modding is still the Kael's Guide. However it was written a long time ago and some information is obsolete or missing.
Civ V Mods Steam
Import your files into VFS.
Civ V Mod Folder Commands
- The main change since Kael wrote his guide is about the VFS (Virtual File System). Forgetting to import files into the VFS is the common source of problems for beginners.
Get the right tools for the job.
Civ V Mod Folder 1.7.10
- See Civ5 Useful Programs. You should have installed the SDK of course, but it is also strongly recommended that you get a tool to search in all civ5 files at once, to compensate for the lack of documentation. You may also need additional softwares to extract and read the textures, test and debug your mod, etc.
Modify your ini files.
- See Debugging#Configuration.
See also the Modding tutorials section on the forums.
Also note that the XML and Lua sections each contain specific tutorials, articles and extensive documentation.