About This Game In Game Dev Tycoon you replay the history of the gaming industry by starting your own video game development company in the 80s. Create best selling games. Research new technologies and invent new game types. Become the leader of the market and gain worldwide fans. A journey through gaming history Start in the 80s. Game Dev Tycoon Best Combinations I got lucky with solo dev made 10 #1 games that ranked in money. When i got that office and learned MMOs i developed a parody to WoW called World of Mightcraft, and dev 4 Xpacs whiched ranked in about 100 million, but it started costing me about 20m a month in Maintence, so i dev'd a few more and made more solo.
Game Dev Tycoon has been out on PC for a long time now, meaning many of the guides out there are complex and tailored toward experienced players looking to optimize. Now that the game has hit mobile, you’re probably just starting out, and you might be struggling to get your studio out of your garage. Here are some quick tips and tricks for beginners to help you get past the 1M mark (yes, that’s the threshold) and succeed at Game Dev Tycoon.
Topic, Genre, and Audience matter
The first step to making a good game is a winning combination of topic, genre, and audience (unlocked a short while in). You also want to make sure you’re developing for the right system. There are a ton of topics and you’ll unlock them in a different order every time, so it’s best to experiment to see what works. We recommend running a Game Report for every single game, as it will tell you if the genre/topic combination was good or if it was the reason your game flopped.
- To help you get a leg up in the process, we spent the weekend testing and trying every possible game combination we could to bring you a list of the best combos to use in Game Dev Tycoon. We’ve arranged our combo list by Topic first and then under it placed a list of great and good Genre and Audience matches for your game.
- Game Dev Tycoon. Game Dev Tycoon is one of the best tycoon games you will find. It has a similar concept as Software Inc, but this is about building a game development company. You begin in the early 1980s, sitting in your garage as the sole game developer with just a computer at your disposal. As you create games, they get sold and reviewed.
- Sports Genre Combinations. Action: Great; Adventure: - Terrible; RPG: - Terrible; Simulation: Great; Strategy: - Bad; Casual: Great; Audience.
As for systems, here are the genres that work well on the earliest five available platforms:
Systems
- PC: Adventure, Simulation, and Strategy are great. Action and RPG are okay. Casual is terrible. Focus on Mature audiences.
- G64: Adventure and Strategy are great, Action, RPG and Simulation are okay, Casual is terrible. Focus on Mature audiences.
- TES: Casual is great, Action, RPG, and Simulation are okay, Adventure and Strategy are terrible. Focus on Young audiences.
- Master V: Casual is great, Action is okay, RPG and Simulation are slightly less okay, Adventure and Strategy are terrible. Focus on Everyone.
- Gameling: Casual is great, RPG and Simulation are okay, Action is less okay, Adventure is bad, Strategy is the worst. Focus on Young audiences.
In general, PC is a very safe, cheap platform to use for just about everything and will persist through the entirety of the game.
Events
Keep an eye on the events happening outside your garage and take advantage of them. Accept interviews when offered, and decline investments–they never work out. And keep an eye on the news. When a new console is about to debut, prepare to get a license for and develop for it if you can. Licenses are a one-time cost and you will have time to develop multiple games for the platform while it’s popular.
More tips
- Don’t develop the same topic/genre twice in a row. It doesn’t count as a “sequel,” you unlock that option later. Keep trying new things early on to learn what works and what doesn’t.
- Try to stay out of the red, but if you do fall in, don’t panic. You can go as low as 50k before your bank gets mad, and even then they’ll loan you money. It’s not a great place to be, but it’s not Game Over.
- Wait for the Casual genre to unlock before making games on TES and Master V, since it does so well on them. Before that, it’s good to develop for G64 consistently.
- Don’t make a game right away after finishing another. Pick up a few contracts and wait for reviews and Game Reports. Taking time to analyze your game will benefit you in the long run.
- Always take time to fix bugs.
Are you looking for a casual game with no in-app purchases, no ads, and is absolutely addicting? Greenheart Games’ new title Game Dev Tycoon is exactly what you are looking for, and so much more! What’s even better is that it is available on both Android and iOS devices. This business simulation game puts you in the shoes of a game developer. Unlike most tycoon games, though, you will need creativity and willingness to experiment if you want to succeed here. You will be starting your own company, designing your own games, and selling them in order to become the best game developer in the world! The game simulates a lot of the development process. It even includes reviews after launching your game! Got a bad review? Research better technology to improve your products. It takes a lot of work to reach the top, so make sure you read our Game Dev tips, cheats and strategy guide to get started on the right track!
1. Before You Begin
Game Dev Tycoon is not your typical tycoon game where you can just tap like mad and turn in profits. Before you start developing a game, you need to think about the topic, genre, and audience. You need to find the right combination of these three aspects if you want your game to succeed. There are a lot of options when it comes to topics, and they will come in a different order each time. The good news is that one bad game will not make you bankrupt. You still have a chance to pick yourself up by running a Game Report. This will tell you if your genre and topic combination was good, or if the game bombed because of it.
2. Understand The Gaming Systems
Aside from having a good topic and genre combination, you also need to think about which platform you will release your game on. There are several gaming systems to choose from, each with its own strengths and weaknesses. Some games are better released on certain platforms. Certain platforms are horrible choices for specific genres. Check out the list below to get a better idea.
PC
The PC is capable of running games that demand a lot of resources. As such, it is perfect for Adventure, Simulation, and Strategy games. Action and RPG games also perform well in this platform. Casual games, on the other hand, are too simple. Users of this platform will lose interest. Pick more mature audiences for PC games since they are the once who will appreciate the complexity of content that this platform can handle.
G64
Since this is the console counterpart of the PC, it can also handle high-resource games. The controllers also make it easier to play games that require a lot of moves. This makes it perfect for Adventure and Strategy games. Action, RPG, and simulation games also perform well. As with the PC, this platform is too powerful to waste on casual games. Choose mature audiences for this platform as well.
TES
This is a decent platform, but it generally markets towards younger players. That is why it is perfect for casual games. Action, RPG, and simulation games also perform well in this platform. Unfortunately, Adventure and Strategy games may be too complicated for its target market.
Master V
This gaming system is for everyone, both young and old. It is mostly good for casual and action games due to its responsive nature. RPG and simulation will do alright, but not as stellar as action games. Adventure and Strategy are too demanding for this limited platform, though.
Gameling
The platform for budding gamers, this gaming system is mostly for casual games. It can also handle action games pretty well. RPG and simulation games are not so good options, but they will still survive. Adventure will almost definitely flop in this gaming system. Strategy games, however, will perform the worst. Make sure you target only young audiences with this simplistic gaming system.
3. Check Out All The Events
As you develop games in your little makeshift office, the world will continue to spin. Events will occasionally happen outside your garage. Reporters might drop by for interviews. Make sure you accept them for publicity’s sake. You may also be asked to invest in various things. Don’t bother investing because they are never successful. Another thing you should watch out for is the console news. If a new console is about to be released, make sure you get a license for it as soon as you can. You will only need to pay for a license once, and you will be able to develop multiple games afterwards. Try to create a lot of games for a specific console while it is trending!
4. Variety Is Important
You might think it is a good idea to stick to a format that works. That is not true in this game. Gamers want variety and if you give them the same topic and genre combination twice in a row, they will get bored. Releasing the same topic and genre twice is like giving them the same game again. If you want to release a sequel, wait until you unlock that option later on. Try out various combinations, take note of the ones that work, then put them on regular rotation to avoid duplication.
5. Try To Stay Afloat
Companies are not always successful, and the same is true for your garage office. You will sometimes flop in your games and lose profit. When that happens, don’t lose hope just yet. Try to stay out of the red zone as much as you can. If you end up there, just work on something that you know will succeed. You can keep pushing risks until you go down to 50k. When you do, your bank will get upset, but they are nice enough to continue lending you money. Of course, that doesn’t mean you can just keep failing.
6. Hold Off On Casual Games
Casual games make a lot of money, but only if you release them on the right gaming system. If you paid attention to our gaming systems list, you will know that casual games should be released on either the TES or Master V. Unfortunately, these are not immediately available when you start out. Wait until you unlock the two platforms before you start investing in casual games. Otherwise, prepare for bad reviews coming your way.
Game Dev Tycoon Tips
7. Think About The Gamers
Gamers are your customers, and they keep your company alive. You can’t just make whatever you want and ignore the sentiments of your gamers. When you launch a game, don’t dive into the next project right away. Just pick up a few contracts and wait for reviews of your game to come out. Listening to reviews will help you pinpoint what works and what doesn’t. Aside from reviews, you will also be getting reports of bugs in your game. Even in the real world, gamers hate playing a buggy game. Take time to fix those bugs for the sake of your loyal customers!
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8. Don’t Forget To Research
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As time passes, technologies will evolve, even in your game. That is why it is important for you to research new technologies. You cannot survive on releasing games on the same old platforms over and over. Old gaming systems will eventually become obsolete. That means you will no longer be able to make profit from them. Research new game techniques, engines, genres, and more in order to stay relevant in the industry.
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That is everything you need to know in order to become successful in Game Dev Tycoon! Just stick to our list of tips, tricks and hints and you will be the top developer in no time!